Scenario
The game starts in the middle of a siege between two warring parties somewhere in England in the late 14th century. The attackers have taken the church and are continuing their advance through the village as well as to the castle walls. The defender's goal is to retake the church as well as keep the castle in their possession. The attacker's goal is to either take the castle or take over all of the village buildings as well as the fortified tower.
Images
- Setup of the siege (view from the South)
Some of the defender's troops have deployed near the fortified tower. The attacker's troops are lined up near the church entrance and are ready to advance into the village.
- Setup of the siege (view from the North)
The siege tower of the attacker is ready to make its way towards the castle walls. Preparing to rain down fire on the defenders, the attacking war machines have deployed on and around the hill. The defenders man their ballistas and bolt throwers. Additional defender troops take shelter inside the towers until the attackers arrive.
- Attackers knights and pike
The attacker's pikemen and mounted knights line up and prepare for battle.
- Knights ride through the center of town
The attacker's knights ride proudly down the center of town only to be mowed down by the defender's deadly pikes at the end of the road.
- Defenders bash the door of their own church
A group of the defender's troops go on the offensive and attempt to take their church back. A group of pike guard their comrades backs as they work on the door.
- The door has been opened!
The defender's successfully bash the door down only to meet one of the attackers Knights at the door.
- Pike guard the church door
The defender's pike guard the side entrance to the church while the remainder of the force searches the rest of the church for any additional attackers.
- Defenders rush through their church sanctuary
The lone knight guarding the church entrance held out for an amazingly long time, but eventually fell to the defender's knights and pike. The defender's troops can be seen here making their way towards the front entrance of the church.
- Defenders flood out of the church
Seeing that their church is secure, the defenders make their way back towards the castle to assist with the battle there.
- The players
The attacker (left) and the defender (right) remain in high spirits after the gruesome battle.
Outcome
One of the main deciding contributors to the outcome of the battle was one of the defender's bolt throwers located in one of the rear towers of the castle. This machine was responsible for the death and/or disabling of well over a half dozen of the attacker's forces. Two separate crew men (one from another disabled war machine) manned the ballista throughout the course of the battle. The first fell victim to one of the attacker's archers. The second, whose reign was far shorter than his former companion, fell to the only surviving individual who is described below.
The attacker made his way inside the castle walls with his only remaining figure - a brave knight. After taking three of the four towers, the knight saw the defending forces fortifying the remaining tower. The battle ended with the attacker surrendering under honorable conditions. Both sides suffered horrific losses and it will take a considerable amount of time to heal all wounds...perhaps as long as eight months - just in time for Fields of Honor 2002!